#ifndef BOSS
#define BOSS




class Boss 
{
public:

	//acces
	int getHealth();
	int getHealthMax();
	int getPosX();
	int getPosY();
	int getWidth();
	int getHeight();
	bool getChangeAnim();

	//modif
	void healthUp(int x);
	void healthDown(int x);
	
	void powningNoobs();


private:
	
	float x=375;
	float y=275;
	int healthMax = 100;
	int health = 100;
	int width = 76;
	int height = 78;
	bool changeAnim = false;

	int anim = 0; //compteur de frame pour lancer les anims
	int it = 0;  //iterator du boss
};

#endif